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        <link>http://wiki.cardboardbox.org.uk/</link>
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       <dc:date>2010-09-05T09:45:59+00:00</dc:date>
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                <rdf:li rdf:resource="http://wiki.cardboardbox.org.uk/doku.php?id=coding:android:wonderdroid&amp;rev=1283559910&amp;do=diff"/>
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                <rdf:li rdf:resource="http://wiki.cardboardbox.org.uk/doku.php?id=coding:spectrum&amp;rev=1266506509&amp;do=diff"/>
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                <rdf:li rdf:resource="http://wiki.cardboardbox.org.uk/doku.php?id=coding:gba&amp;rev=1266506508&amp;do=diff"/>
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                <rdf:li rdf:resource="http://wiki.cardboardbox.org.uk/doku.php?id=coding:akizukidenshi3069f&amp;rev=1266505286&amp;do=diff"/>
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    <item rdf:about="http://wiki.cardboardbox.org.uk/doku.php?id=coding:android:wonderdroid&amp;rev=1283559910&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-09-04T00:25:10+00:00</dc:date>
        <dc:creator>Daniel Palmer</dc:creator>
        <title>coding:android:wonderdroid - created</title>
        <link>http://wiki.cardboardbox.org.uk/doku.php?id=coding:android:wonderdroid&amp;rev=1283559910&amp;do=diff</link>
        <description></description>
    </item>
    <item rdf:about="http://wiki.cardboardbox.org.uk/doku.php?id=start&amp;rev=1283559866&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-09-04T00:24:26+00:00</dc:date>
        <dc:creator>Daniel Palmer</dc:creator>
        <title>start</title>
        <link>http://wiki.cardboardbox.org.uk/doku.php?id=start&amp;rev=1283559866&amp;do=diff</link>
        <description>*  日本語のスタートページはこちらです。

Welcome to the second incarnation of my wiki. I decided phpwiki was a clumsy pile of poo after it managed to thrash all my pages so I've switched to dokuwiki instead. Seems a lot better. ^^
So what do we have here then?.. Basically a collection of stuff that is of little or no interest to most people, I've put it here mainly for myself and people I collaborate with. Feel free to read anything, editing is locked out however.</description>
    </item>
    <item rdf:about="http://wiki.cardboardbox.org.uk/doku.php?id=arcade:neogeopsu&amp;rev=1279915031&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-07-23T19:57:11+00:00</dc:date>
        <dc:creator>Daniel Palmer</dc:creator>
        <title>arcade:neogeopsu - old revision restored</title>
        <link>http://wiki.cardboardbox.org.uk/doku.php?id=arcade:neogeopsu&amp;rev=1279915031&amp;do=diff</link>
        <description>Intro

First Attempt - 7805/7812 Linear Regulators



This was the first attempt. A very simple PSU based on 3A (I think?) capable 78xx chips. The only other components are a couple caps to smooth the supply in and out of the regulators. The 12v regulator is wired up to the 19v ac transformer and the 5v is wired up to the output of the 12v regulator. This works fine for small loads, but the neogeo was a bit heavy for it and the regulators heated the make-shift sink up pretty quick and then I thi…</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2010-07-23T19:54:29+00:00</dc:date>
        <dc:creator>Daniel Palmer</dc:creator>
        <title>arcade:neogeostereo - old revision restored</title>
        <link>http://wiki.cardboardbox.org.uk/doku.php?id=arcade:neogeostereo&amp;rev=1279914869&amp;do=diff</link>
        <description>MV1B Audio Schematic




Main audio


According to these Neo-Geo.com forum posts you have to remove some resistors to get a stereo line level feed out of the MV1B board. I don't think that's really necessary; 

If you take a look at the application manual (Japanese) for the YM2610 you can see it needs an external DAC to produce any analog signal (apart from the noise channel apparently).  The DAC on the MV1B is a YM3016, which then goes to the C844G opamp to pre-amp (Hmmm.. Seems to be configure…</description>
    </item>
    <item rdf:about="http://wiki.cardboardbox.org.uk/doku.php?id=coding:magukiddo&amp;rev=1266506509&amp;do=diff">
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        <dc:date>2010-02-18T15:21:49+00:00</dc:date>
        <dc:creator>Daniel Palmer</dc:creator>
        <title>coding:magukiddo - old revision restored</title>
        <link>http://wiki.cardboardbox.org.uk/doku.php?id=coding:magukiddo&amp;rev=1266506509&amp;do=diff</link>
        <description>What it looks like








A2030</description>
    </item>
    <item rdf:about="http://wiki.cardboardbox.org.uk/doku.php?id=coding:gbaromdumper&amp;rev=1266506509&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-02-18T15:21:49+00:00</dc:date>
        <dc:creator>Daniel Palmer</dc:creator>
        <title>coding:gbaromdumper - old revision restored</title>
        <link>http://wiki.cardboardbox.org.uk/doku.php?id=coding:gbaromdumper&amp;rev=1266506509&amp;do=diff</link>
        <description>Introduction

This is a small multiboot application that you can upload to your GBA using an xboo cable and xboo communicator and have the GamePak's ROM  dumped to a file on a machine running xboo communicator. It works with both Linux and Windows, and should work with any platform that the xboo communicator software gets ported to. yay!</description>
    </item>
    <item rdf:about="http://wiki.cardboardbox.org.uk/doku.php?id=coding:nexys2&amp;rev=1266506509&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-02-18T15:21:49+00:00</dc:date>
        <dc:creator>Daniel Palmer</dc:creator>
        <title>coding:nexys2 - old revision restored</title>
        <link>http://wiki.cardboardbox.org.uk/doku.php?id=coding:nexys2&amp;rev=1266506509&amp;do=diff</link>
        <description>Annoyances

	*  You can't use Xilinx's Impact software to either send a bit file to the FPGA or program the onboard platform rom.
	*  Can't use in-system debugging stuff like Chipscope.
	*  There is an USB enabled 8051 clone on the board, Cyrus FX2 from memory, this has a connections to the FPGA which would make it fairly useful for projects, sending debug info over USB etc, Digilent don't seem to have any docs on how to use it.. They have a DLL for their Adept stuff, but that's a bit useless. 
…</description>
    </item>
    <item rdf:about="http://wiki.cardboardbox.org.uk/doku.php?id=general:consoles&amp;rev=1266506509&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-02-18T15:21:49+00:00</dc:date>
        <dc:creator>Daniel Palmer</dc:creator>
        <title>general:consoles - old revision restored</title>
        <link>http://wiki.cardboardbox.org.uk/doku.php?id=general:consoles&amp;rev=1266506509&amp;do=diff</link>
        <description>Nintendo


Gameboy Advance; Original purple.
Generic el-cheapo chinese 256mbit flashcart

Nintendo DS; Lite, Black.
Ultra Flass Pass 512Mbit.

SNK


NeoGeo MVS; MV1B Asia BIOS. 
SNK(Playmore) King of Fighters 2003/Asian Release.

Sony


PSP; Black, TA-082 motherboard, firmware 2.71
“hend” + devhook .51</description>
    </item>
    <item rdf:about="http://wiki.cardboardbox.org.uk/doku.php?id=coding:spectrum&amp;rev=1266506509&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-02-18T15:21:49+00:00</dc:date>
        <dc:creator>Daniel Palmer</dc:creator>
        <title>coding:spectrum - old revision restored</title>
        <link>http://wiki.cardboardbox.org.uk/doku.php?id=coding:spectrum&amp;rev=1266506509&amp;do=diff</link>
        <description>Introduction

Older stuff

Writing 'Cells' to the Screen

[:coding:extremespeccy_small.jpg]
[:coding:extremespeccy1_small.jpg]


Writing 'Characters' to the Screen


[:coding:extremespeccy2_small.jpg]
[:coding:extremespeccy3_small.jpg]</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2010-02-18T15:21:48+00:00</dc:date>
        <dc:creator>Daniel Palmer</dc:creator>
        <title>general:grr - old revision restored</title>
        <link>http://wiki.cardboardbox.org.uk/doku.php?id=general:grr&amp;rev=1266506508&amp;do=diff</link>
        <description>Example 1 - Boxed Famicom

	*  Hardoff price - ￥2150

	*  JapanGameStock.com - ￥8500 - Link</description>
    </item>
    <item rdf:about="http://wiki.cardboardbox.org.uk/doku.php?id=debian:n95&amp;rev=1266506508&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-02-18T15:21:48+00:00</dc:date>
        <dc:creator>Daniel Palmer</dc:creator>
        <title>debian:n95 - old revision restored</title>
        <link>http://wiki.cardboardbox.org.uk/doku.php?id=debian:n95&amp;rev=1266506508&amp;do=diff</link>
        <description>I can't remember where these came from... and now I cant find that page, so here they are

/etc/ppp/chat-o2



TIMEOUT         5
ECHO            ON
ABORT           '\nBUSY\r'
ABORT           '\nERROR\r'
ABORT           '\nNO ANSWER\r'
ABORT           '\nNO DIALTONE\r'
ABORT           '\nRINGING\r\n\r\nRINGING\r'
''              \rAT
TIMEOUT         30
# this next line is extra for O2
OK              AT+CGDCONT=1,&quot;IP&quot;,&quot;mobile.o2.co.uk&quot;
OK              ATE1
OK              ATD*99***1#
TIMEOUT     …</description>
    </item>
    <item rdf:about="http://wiki.cardboardbox.org.uk/doku.php?id=coding:gba&amp;rev=1266506508&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-02-18T15:21:48+00:00</dc:date>
        <dc:creator>Daniel Palmer</dc:creator>
        <title>coding:gba - old revision restored</title>
        <link>http://wiki.cardboardbox.org.uk/doku.php?id=coding:gba&amp;rev=1266506508&amp;do=diff</link>
        <description>I was looking at loads of arcade stuff today, really want one of those swanky Atomiswave arcade setups.. in one of those lovely candy cabs *dreams*, anyhoo I decided for the moment I can't be arsed with the ZX spectrum stuff. I'll go back to that once I can find a program that'll let my generate the bitmaps I need to get my top secret project working. The speccy is a very simple beast, essentially a Z80, some memory, a keyboard and an apparently very difficult to use buzzer. Right now I want som…</description>
    </item>
    <item rdf:about="http://wiki.cardboardbox.org.uk/doku.php?id=coding:vhdllogbook&amp;rev=1266505286&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-02-18T15:01:26+00:00</dc:date>
        <dc:creator>Daniel Palmer</dc:creator>
        <title>coding:vhdllogbook - old revision restored</title>
        <link>http://wiki.cardboardbox.org.uk/doku.php?id=coding:vhdllogbook&amp;rev=1266505286&amp;do=diff</link>
        <description>UART (The story of the shitty PL2303 cable)





Spent a couple days writing a simple UART, everything looked good in the simulator.. so I went off and ordered another USB -&gt; RS232 dongle because I didn't have one to hand. After waiting a week or so for it to come from China I plugged it in and got loads of shit in minicom. I checked the simulation again, the waveform was perfect, timing was like .01% so perfectly within tolerances. After scratching my head for a while I tried a sample RS232 imp…</description>
    </item>
    <item rdf:about="http://wiki.cardboardbox.org.uk/doku.php?id=coding:akizukidenshi3069f&amp;rev=1266505286&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-02-18T15:01:26+00:00</dc:date>
        <dc:creator>Daniel Palmer</dc:creator>
        <title>coding:akizukidenshi3069f - old revision restored</title>
        <link>http://wiki.cardboardbox.org.uk/doku.php?id=coding:akizukidenshi3069f&amp;rev=1266505286&amp;do=diff</link>
        <description>The Board







Ghetto Cable


Unfortunately the board doesn't have a DB9 connector, looking at the AkizukiDenshi page there doesn't seem to be a support board(For each of their H8/SH2 boards there are support boards with a DB9 port, some LED's etc) for this particular board either. I didn't have my soldering iron, bits box, *anything* handy,.. So I trundled off to Hardoff and scrabbled around there for a while and found a half metre long DB9 &lt;-&gt; DB9 cable for 300yen... So I got home, pretty kn…</description>
    </item>
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